Last updated: 2026-10-14 20:07:20. Prices reflect the latest after-hours trading data. Stock price data is sourced from Massive.
Roblox Corporation (RBLX) operates in the SERVICES-PREPACKAGED SOFTWARE sector and is listed on NYSE. The stock is currently priced at $47,52, with a market capitalisation of $35,42B and a P/E ratio of --. Over the past 52 weeks, its price has ranged from $33,88 to $141,95. This page covers its latest market performance, valuation, price trends and company information.
$35,42B | |
$49,52 | |
$150,59 | |
$21,65 | |
$49,51 | |
5,35M | |
12,39M | |
-- | |
$141,95 | |
$33,88 | |
-- | |
2001-12-30 |
Roblox Corporation (RBLX) is trading at $47,70 in after-hours trading as of 2026-10-14 19:50:53, down 3,66% ($1,81) from the regular-session close of $49,51.
After-hours trading shows how investors are pricing RBLX after the regular session closes. The current after-hours price is below the regular-session close, indicating cautious after-hours sentiment.
Over the past seven days, Roblox Corporation (RBLX) moved from $44,58 to $47,52, representing a gain of 6,59% ($2,94).
The stock traded between $43,14 and $50,12 during the period. The latest price is near the middle of the 7-day range, indicating strong upward.
The average daily volume was 10,32 million shares, down versus the previous seven-day period, indicating lower trading activity.
Position in Range: 12,6%
RBLX is currently trading at $47,52, placing it 12,6% of the way from its 52-week low of $33,88 to its 52-week high of $141,95. This percentage reflects the stock's relative position within its 52-week trading range, not its valuation or future performance.
Roblox operates a free-to-play online video game platform with nearly 125 million daily active users. This platform has spawned a virtual universe and a Roblox economy based on the Robux currency. The platform houses millions of games from a wide range of creators—spanning from young gamers themselves to professional development studios. Roblox offers creators the tools, publishing abilities, and platform for their games, enabling anyone to create a game. Creators earn money when gamers make optional in-game purchases within their games and by offering space for real-world advertising, and Roblox earns revenue primarily by taking a cut of these earnings.
| Industry | SERVICES-PREPACKAGED SOFTWARE |
| Employees | 3065 |
| CEO | David Baszucki |
| Founded | 2004 |
| Exchange | NYSE |
| Company Website |
Eligible investors can buy real shares of Roblox Corporation (RBLX) through MEXC RealStocks. Follow these three steps to open a RealStocks account, transfer USDT, and place a US stock order.